Anže Kožar
I like solving problems and building things that feel creative. My brain needs a regular dose of playful discovery, and 1305 Games is where it gets it.
Where it started
Games pushed me into software in the first place. At 13 I was playing World of Warcraft and kept wondering where all that data was stored. The question would not go away, so I set up a private server at home, and that is how I discovered MySQL. Software development has been my profession ever since.
Why games, why now
Games have been a good influence on me since I was young, and I never stopped tinkering with making them. Over the years I followed the Godot engine as it grew, and used it to explore one game concept after another. None of them became a finished project: there was never enough time next to a full-time job.
Two things changed. Writing software used to be my source of creative problem solving, and as AI transforms the industry, that work is quickly losing its personal value for me. But the same tools, Claude Code above all, make prototyping and building a game concept drastically simpler. A passion I have carried for years can finally turn into real projects, made on the side of a full-time job and being a father.